The Alert Program® helps to teach children how to change how alert they feel and to teach adults how to support learning, attending, and positive behaviours. By using an engine analogy, children learn “if your body is like a car engine, sometimes it runs on high, sometimes it runs on low, and sometimes it runs just right.”
This easy-to-teach, practical program shows parents, teachers, and therapists how to choose appropriate strategies and activities so children’s engines are running “just right.” Students learn what they can do at circle time or at homework time to attain an optimal state of alertness.
The Alert Program® was found to be effective in helping children to “self-regulate, change tasks, organise themselves, cope with sensory challenges, and focus on tasks in the classroom” (Barnes, Karin J., et al., 2008).
Keeping on Track Companion Board Game If you are geared up to use what you’ve learned through the Alert Program, this enticing board game is for you! After children have been introduced to the Alert Program concepts through the Leader’s Guide’s activities, Test Drive’s songs, they are ready for this great game.
The 18" x 18" board captures children’s imaginations with colourful illustrations and landmarks along their road trip. Four cars, one die, and three sets of cards are included in the game box. The game cards reinforce the Alert Program’s three stages as taught in the Leader’s Guide. When answering Engine Speed card questions, children learn more about how to identify engine levels (Stage One). Using the Tools cards, children learn more about the five ways to change engine levels (Stage Two). The Tune-Up cards ask questions that encourage problem-solving and independent self-regulation (Stage Three). Blank cards allow you to stack the deck with individualised questions.
WARNING: Not for children developmentally and aged under 6 years old.
To be used under adult supervision, contains small parts.